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  • Applying materials and texture mapping!

    In 3DPaintBrush, you can apply textures on 3D models, just by dragging them from the Materials tab on the right hand side and dropping the texture on the component of your choice. If the selected component already has a texture applied, then 3DPaintBrush replaces the texture with the new one. However...
    Posted to 3DPaintBrush Blog (Weblog) by Sid on 02-23-2009
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